S.T.A.L.K.E.R.: Clear Sky and S.T.A.L.K.E.R.: Call of Pripyat
GSC Game World
October 2007 – November
2009
Multi-player map and its updated version for both games.
Level design and environment art modeling.
Special thanks to Evgeniy Zaitsev
Limansk - support team death-match,death-match, capture the artefact, steal the artefact modes.